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@ -224,12 +224,14 @@ void UBGraphicsDelegateFrame::mousePressEvent(QGraphicsSceneMouseEvent *event) |
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mAngleOffset = 0; |
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mAngleOffset = 0; |
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mInitialTransform = buildTransform(); |
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mInitialTransform = buildTransform(); |
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mOriginalSize = delegated()->boundingRect().size(); |
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mCurrentTool = toolFromPos(event->pos()); |
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mCurrentTool = toolFromPos(event->pos()); |
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setCursorFromAngle(QString::number((int)mAngle % 360)); |
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setCursorFromAngle(QString::number((int)mAngle % 360)); |
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event->accept(); |
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event->accept(); |
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prepareFramesToMove(getLinkedFrames()); |
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if (moving()) |
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prepareFramesToMove(getLinkedFrames()); |
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} |
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} |
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@ -358,20 +360,25 @@ QSizeF UBGraphicsDelegateFrame::getResizeVector(qreal moveX, qreal moveY) |
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return QSizeF(dPosX, dPosY); |
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return QSizeF(dPosX, dPosY); |
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} |
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} |
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void UBGraphicsDelegateFrame::resizeDelegate(qreal moveX, qreal moveY) |
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QSizeF UBGraphicsDelegateFrame::resizeDelegate(qreal moveX, qreal moveY) |
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{ |
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{ |
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QPointF fixedPoint = getFixedPointFromPos(); |
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QSizeF incVector; |
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mFixedPoint = getFixedPointFromPos();
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UBResizableGraphicsItem* resizableItem = dynamic_cast<UBResizableGraphicsItem*>(delegated()); |
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UBResizableGraphicsItem* resizableItem = dynamic_cast<UBResizableGraphicsItem*>(delegated()); |
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if (resizableItem) |
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if (resizableItem) |
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{ |
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{ |
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QSizeF originalSize = delegated()->boundingRect().size();
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incVector = getResizeVector(moveX, moveY); |
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resizableItem->resize(originalSize + getResizeVector(moveX, moveY)); |
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resizableItem->resize(mOriginalSize + incVector); |
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if (resizingTop() || resizingLeft() || ((mMirrorX || mMirrorY) && resizingBottomRight())) |
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if (resizingTop() || resizingLeft() || ((mMirrorX || mMirrorY) && resizingBottomRight())) |
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{ |
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{ |
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delegated()->setPos(delegated()->pos()-getFixedPointFromPos()+fixedPoint); |
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QPointF pos1 = getFixedPointFromPos(); |
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delegated()->setPos(delegated()->pos()-pos1+mFixedPoint); |
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} |
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} |
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} |
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} |
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return incVector; |
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} |
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} |
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void UBGraphicsDelegateFrame::mouseMoveEvent(QGraphicsSceneMouseEvent *event) |
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void UBGraphicsDelegateFrame::mouseMoveEvent(QGraphicsSceneMouseEvent *event) |
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@ -379,113 +386,111 @@ void UBGraphicsDelegateFrame::mouseMoveEvent(QGraphicsSceneMouseEvent *event) |
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if (None == mCurrentTool) |
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if (None == mCurrentTool) |
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return;
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return;
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QLineF move; |
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QLineF move = QLineF(mStartingPoint, event->scenePos()); |
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if(rotating() || moving() || mOperationMode == Scaling) |
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move = QLineF(mStartingPoint, event->scenePos()); |
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else |
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move = QLineF(event->lastScenePos(), event->scenePos()); |
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qreal moveX = move.length() * cos((move.angle() - mAngle) * PI / 180); |
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qreal moveX = move.length() * cos((move.angle() - mAngle) * PI / 180); |
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qreal moveY = -move.length() * sin((move.angle() - mAngle) * PI / 180); |
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qreal moveY = -move.length() * sin((move.angle() - mAngle) * PI / 180); |
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qreal width = delegated()->boundingRect().width() * mTotalScaleX; |
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qreal width = delegated()->boundingRect().width() * mTotalScaleX; |
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qreal height = delegated()->boundingRect().height() * mTotalScaleY; |
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qreal height = delegated()->boundingRect().height() * mTotalScaleY; |
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if(!rotating()) |
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if (mOperationMode == Scaling) |
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{
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{
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mTranslateX = moveX; |
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if(!rotating()) |
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// Perform the resize
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if (resizingBottomRight()) |
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{ |
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{ |
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// -----------------------------------------------------
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mTranslateX = moveX; |
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// ! We want to keep the aspect ratio with this resize !
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// Perform the resize
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// -----------------------------------------------------
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if (resizingBottomRight()) |
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qreal scaleX; |
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{ |
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qreal scaleY; |
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// -----------------------------------------------------
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// ! We want to keep the aspect ratio with this resize !
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if(!mMirrorX){ |
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// -----------------------------------------------------
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scaleX = (width + moveX) / width; |
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qreal scaleX; |
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}else{ |
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qreal scaleY; |
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scaleX = (width - moveX) / width; |
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} |
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if(!mMirrorY){ |
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scaleY = (height + moveY) / height; |
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}else{ |
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scaleY = (height - moveY) / height; |
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} |
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qreal scaleFactor = (scaleX + scaleY) / 2; |
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if(!mMirrorX){ |
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scaleX = (width + moveX) / width; |
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}else{ |
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scaleX = (width - moveX) / width; |
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} |
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// Do not allow resizing of image size under frame size
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if(!mMirrorY){ |
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if (canResizeBottomRight(width, height, scaleFactor)) |
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scaleY = (height + moveY) / height; |
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{ |
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}else{ |
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if (mRespectRatio) |
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scaleY = (height - moveY) / height; |
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{ |
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mScaleX = scaleFactor; |
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mScaleY = scaleFactor; |
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} |
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} |
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else |
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qreal scaleFactor = (scaleX + scaleY) / 2; |
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// Do not allow resizing of image size under frame size
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if (canResizeBottomRight(width, height, scaleFactor)) |
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{ |
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{ |
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mScaleX = scaleX; |
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if (mRespectRatio) |
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mScaleY = scaleY; |
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{ |
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} |
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mScaleX = scaleFactor; |
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} |
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mScaleY = scaleFactor; |
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}else if (resizingLeft() || resizingRight()) |
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{ |
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if(width != 0){ |
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qreal scaleX = 0.0; |
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if(resizingLeft()){ |
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scaleX = (width - moveX) / width; |
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}else if(resizingRight()){ |
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scaleX = (width + moveX) / width; |
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} |
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if(mDelegate->isFlippable() && qAbs(scaleX) != 0){ |
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if((qAbs(width * scaleX)) < 2*mFrameWidth){ |
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bool negative = (scaleX < 0)?true:false; |
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if(negative){ |
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if(mMirrorX) |
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scaleX = 2*mFrameWidth/width; |
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else |
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scaleX = -2*mFrameWidth/width; |
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}else{ |
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scaleX = -1; |
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} |
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} |
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} |
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mScaleX = scaleX; |
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else |
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}else if (scaleX > 1 || (width * scaleX) > 2 * mFrameWidth){ |
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{ |
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mScaleX = scaleX; |
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mScaleX = scaleX; |
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if(resizingLeft()){ |
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mScaleY = scaleY; |
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mTranslateX = moveX; |
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} |
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} |
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} |
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} |
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} |
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}else if (resizingLeft() || resizingRight()) |
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}else if(resizingTop() || resizingBottom()){ |
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{ |
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if(height != 0){ |
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if(width != 0){ |
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qreal scaleY = 0.0; |
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qreal scaleX = 0.0; |
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if(resizingTop()){ |
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if(resizingLeft()){ |
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scaleY = (height - moveY) / height; |
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scaleX = (width - moveX) / width; |
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}else if(resizingBottom()){ |
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}else if(resizingRight()){ |
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scaleY = (height + moveY) / height; |
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scaleX = (width + moveX) / width; |
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} |
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} |
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if(mDelegate->isFlippable() && qAbs(scaleX) != 0){ |
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if(mDelegate->isFlippable() && qAbs(scaleY) != 0){ |
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if((qAbs(width * scaleX)) < 2*mFrameWidth){ |
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if((qAbs(height * scaleY)) < 2*mFrameWidth){ |
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bool negative = (scaleX < 0)?true:false; |
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bool negative = (scaleY < 0)?true:false; |
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if(negative){ |
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if(negative){ |
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if(mMirrorX) |
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if(mMirrorY) |
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scaleX = 2*mFrameWidth/width; |
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scaleY = 2*mFrameWidth/width; |
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else |
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else |
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scaleX = -2*mFrameWidth/width; |
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scaleY = -2*mFrameWidth/width; |
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}else{ |
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}else{ |
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scaleX = -1; |
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scaleY = -1; |
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} |
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} |
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mScaleX = scaleX; |
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}else if (scaleX > 1 || (width * scaleX) > 2 * mFrameWidth){ |
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mScaleX = scaleX; |
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if(resizingLeft()){ |
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mTranslateX = moveX; |
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} |
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} |
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} |
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} |
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mScaleY = scaleY; |
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} |
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}else if (scaleY > 1 || (height * scaleY) > 2 * mFrameWidth) |
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}else if(resizingTop() || resizingBottom()){ |
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{ |
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if(height != 0){ |
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mScaleY = scaleY; |
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qreal scaleY = 0.0; |
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if(resizingTop()){ |
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if(resizingTop()){ |
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mTranslateY = moveY; |
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scaleY = (height - moveY) / height; |
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}else if(resizingBottom()){ |
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scaleY = (height + moveY) / height; |
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} |
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if(mDelegate->isFlippable() && qAbs(scaleY) != 0){ |
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if((qAbs(height * scaleY)) < 2*mFrameWidth){ |
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bool negative = (scaleY < 0)?true:false; |
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if(negative){ |
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if(mMirrorY) |
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scaleY = 2*mFrameWidth/width; |
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else |
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scaleY = -2*mFrameWidth/width; |
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}else{ |
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scaleY = -1; |
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} |
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} |
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mScaleY = scaleY; |
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}else if (scaleY > 1 || (height * scaleY) > 2 * mFrameWidth) |
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{ |
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mScaleY = scaleY; |
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if(resizingTop()){ |
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mTranslateY = moveY; |
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} |
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} |
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} |
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} |
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} |
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} |
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} |
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@ -531,64 +536,69 @@ void UBGraphicsDelegateFrame::mouseMoveEvent(QGraphicsSceneMouseEvent *event) |
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moveLinkedItems(move); |
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moveLinkedItems(move); |
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} |
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} |
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QTransform tr = buildTransform(); |
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if (mOperationMode == Scaling || moving() || rotating()) |
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if (resizingRight() || resizingBottom() || resizingBottomRight()) |
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{ |
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{ |
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QPointF ref; |
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QTransform tr = buildTransform(); |
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// we just detects coordinates of corner before and after scaling and then moves object at diff between them.
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if (resizingRight() || resizingBottom() || resizingBottomRight()) |
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if (resizingBottomRight() && mMirrorX) |
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{ |
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{ |
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mTranslateX += mInitialTransform.map(delegated()->boundingRect().bottomRight()).x() - tr.map(delegated()->boundingRect().bottomRight()).x(); |
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QPointF ref; |
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mTranslateY += mInitialTransform.map(delegated()->boundingRect().bottomRight()).y() - tr.map(delegated()->boundingRect().bottomRight()).y(); |
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// we just detects coordinates of corner before and after scaling and then moves object at diff between them.
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if (resizingBottomRight() && mMirrorX) |
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{ |
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mTranslateX += mInitialTransform.map(delegated()->boundingRect().bottomRight()).x() - tr.map(delegated()->boundingRect().bottomRight()).x(); |
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mTranslateY += mInitialTransform.map(delegated()->boundingRect().bottomRight()).y() - tr.map(delegated()->boundingRect().bottomRight()).y(); |
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} |
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else |
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{ |
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mTranslateX += mInitialTransform.map(delegated()->boundingRect().topLeft()).x() - tr.map(delegated()->boundingRect().topLeft()).x(); |
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mTranslateY += mInitialTransform.map(delegated()->boundingRect().topLeft()).y() - tr.map(delegated()->boundingRect().topLeft()).y();
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} |
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} |
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} |
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else |
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else if (resizingTop() || resizingLeft()) |
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{ |
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{ |
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mTranslateX += mInitialTransform.map(delegated()->boundingRect().topLeft()).x() - tr.map(delegated()->boundingRect().topLeft()).x(); |
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QPointF bottomRight = tr.map(delegated()->boundingRect().bottomRight()); |
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mTranslateY += mInitialTransform.map(delegated()->boundingRect().topLeft()).y() - tr.map(delegated()->boundingRect().topLeft()).y();
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QPointF fixedPoint = mInitialTransform.map(delegated()->boundingRect().bottomRight()); |
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mTranslateX += fixedPoint.x() - bottomRight.x(); |
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mTranslateY += fixedPoint.y() - bottomRight.y(); |
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} |
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} |
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else if (moving() || rotating()) |
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delegated()->setTransform(tr); |
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} |
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} |
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else if (resizingTop() || resizingLeft()) |
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else // resizing/resizing horizontally
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{
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{
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QPointF bottomRight = tr.map(delegated()->boundingRect().bottomRight()); |
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QPointF fixedPoint = mInitialTransform.map(delegated()->boundingRect().bottomRight()); |
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mTranslateX += fixedPoint.x() - bottomRight.x(); |
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mTranslateY += fixedPoint.y() - bottomRight.y(); |
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} |
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if (resizingBottomRight()) |
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if (mOperationMode == Scaling || moving() || rotating()) |
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{ |
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tr = buildTransform(); |
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delegated()->setTransform(tr); |
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} |
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else if (mOperationMode == Resizing) |
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{ |
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if (!moving() && !rotating()) |
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{ |
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{ |
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if (resizingBottomRight()) |
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static QSizeF incV = QSizeF(); |
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|
{ |
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static QSizeF incH = QSizeF(); |
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if (mMirrorX && mMirrorY) |
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mCurrentTool = ResizeTop; |
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else |
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mCurrentTool = ResizeBottom; |
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resizeDelegate(moveX, moveY);
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if (mMirrorX && mMirrorY) |
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mCurrentTool = ResizeTop; |
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else |
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mCurrentTool = ResizeBottom; |
|
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|
|
if (mMirrorX && mMirrorY) |
|
|
|
mOriginalSize -= incH; |
|
|
|
mCurrentTool = ResizeLeft; |
|
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|
else |
|
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|
|
mCurrentTool = ResizeRight; |
|
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|
|
resizeDelegate(moveX, moveY);
|
|
|
|
incV = resizeDelegate(moveX, moveY);
|
|
|
|
mCurrentTool = ResizeBottomRight; |
|
|
|
mOriginalSize += incV; |
|
|
|
} |
|
|
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|
|
|
|
|
|
if (mMirrorX && mMirrorY) |
|
|
|
|
|
|
|
mCurrentTool = ResizeLeft; |
|
|
|
else |
|
|
|
else |
|
|
|
resizeDelegate(moveX, moveY);
|
|
|
|
mCurrentTool = ResizeRight; |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
incH = resizeDelegate(moveX, moveY);
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
mOriginalSize -= incV; |
|
|
|
|
|
|
|
mOriginalSize += incH; |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
mCurrentTool = ResizeBottomRight; |
|
|
|
} |
|
|
|
} |
|
|
|
|
|
|
|
else |
|
|
|
|
|
|
|
resizeDelegate(moveX, moveY);
|
|
|
|
} |
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
event->accept(); |
|
|
|
event->accept(); |
|
|
|
} |
|
|
|
} |
|
|
|
|
|
|
|
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|
|
@ -689,6 +699,7 @@ void UBGraphicsDelegateFrame::mouseReleaseEvent(QGraphicsSceneMouseEvent *event) |
|
|
|
event->accept(); |
|
|
|
event->accept(); |
|
|
|
|
|
|
|
|
|
|
|
mCurrentTool = None; |
|
|
|
mCurrentTool = None; |
|
|
|
|
|
|
|
|
|
|
|
QGraphicsRectItem::mouseReleaseEvent(event); |
|
|
|
QGraphicsRectItem::mouseReleaseEvent(event); |
|
|
|
|
|
|
|
|
|
|
|
// Show the buttons
|
|
|
|
// Show the buttons
|
|
|
|