changed the order of the filesystem scans

preferencesAboutTextFull
Claudio Valerio 13 years ago
parent 13b9f6bed8
commit e0a4dc322c
  1. 12
      src/board/UBFeaturesController.cpp

@ -126,6 +126,13 @@ void UBFeaturesController::initDirectoryTree()
featuresList->append( UBFeature( favoritePath, tool.icon, tool.label, QUrl( tool.id ), FEATURE_INTERNAL ) ); featuresList->append( UBFeature( favoritePath, tool.icon, tool.label, QUrl( tool.id ), FEATURE_INTERNAL ) );
} }
} }
// Claudio:
// don't change the order of the scans
fileSystemScan( mLibAudiosDirectoryPath, audiosPath);
fileSystemScan( mLibVideosDirectoryPath, moviesPath);
fileSystemScan( mLibAnimationsDirectoryPath, flashPath);
fileSystemScan( mLibPicturesDirectoryPath, picturesPath );
fileSystemScan( mUserInteractiveDirectoryPath, appPath ); fileSystemScan( mUserInteractiveDirectoryPath, appPath );
fileSystemScan( mUserAudioDirectoryPath, audiosPath ); fileSystemScan( mUserAudioDirectoryPath, audiosPath );
fileSystemScan( mUserPicturesDirectoryPath, picturesPath ); fileSystemScan( mUserPicturesDirectoryPath, picturesPath );
@ -133,15 +140,12 @@ void UBFeaturesController::initDirectoryTree()
fileSystemScan( mUserAnimationDirectoryPath, flashPath ); fileSystemScan( mUserAnimationDirectoryPath, flashPath );
fileSystemScan( mLibApplicationsDirectoryPath, appPath ); fileSystemScan( mLibApplicationsDirectoryPath, appPath );
fileSystemScan( mLibPicturesDirectoryPath, picturesPath );
fileSystemScan( mLibShapesDirectoryPath, shapesPath ); fileSystemScan( mLibShapesDirectoryPath, shapesPath );
fileSystemScan( mLibInteractiveDirectoryPath, interactPath ); fileSystemScan( mLibInteractiveDirectoryPath, interactPath );
fileSystemScan( trashDirectoryPath, trashPath ); fileSystemScan( trashDirectoryPath, trashPath );
fileSystemScan( mLibSearchDirectoryPath, rootPath + "/" + "Web search" ); fileSystemScan( mLibSearchDirectoryPath, rootPath + "/" + "Web search" );
fileSystemScan( mLibAudiosDirectoryPath, audiosPath);
fileSystemScan( mLibVideosDirectoryPath, moviesPath);
fileSystemScan( mLibAnimationsDirectoryPath, flashPath);
} }
void UBFeaturesController::fileSystemScan(const QUrl & currentPath, const QString & currVirtualPath) void UBFeaturesController::fileSystemScan(const QUrl & currentPath, const QString & currVirtualPath)

Loading…
Cancel
Save