Merge branch 'master' of github.com:Sankore/Sankore-3.1

preferencesAboutTextFull
Anna Udovichenko 13 years ago
commit f2c608338b
  1. 8
      src/adaptors/UBSvgSubsetAdaptor.cpp

@ -428,7 +428,7 @@ UBGraphicsScene* UBSvgSubsetAdaptor::UBSvgSubsetReader::loadScene()
} }
else if (mXmlReader.name() == "g") else if (mXmlReader.name() == "g")
{ {
// Create new stroke, if its NULL or already has poligons // Create new stroke, if its NULL or already has polygons
if (annotationGroup) if (annotationGroup)
{ {
if (!annotationGroup->polygons().empty()) if (!annotationGroup->polygons().empty())
@ -437,8 +437,9 @@ UBGraphicsScene* UBSvgSubsetAdaptor::UBSvgSubsetReader::loadScene()
else else
annotationGroup = new UBGraphicsStroke(); annotationGroup = new UBGraphicsStroke();
if(eDrawingMode_Vector == dc->drawingMode()){ if(eDrawingMode_Vector == dc->drawingMode()){
strokesGroup = new UBGraphicsStrokesGroup(); strokesGroup = new UBGraphicsStrokesGroup();
graphicsItemFromSvg(strokesGroup);
} }
QStringRef ubZValue = mXmlReader.attributes().value(mNamespaceUri, "z-value"); QStringRef ubZValue = mXmlReader.attributes().value(mNamespaceUri, "z-value");
@ -485,6 +486,7 @@ UBGraphicsScene* UBSvgSubsetAdaptor::UBSvgSubsetReader::loadScene()
if(eDrawingMode_Vector == dc->drawingMode()){ if(eDrawingMode_Vector == dc->drawingMode()){
if(strokesGroup){ if(strokesGroup){
polygonItem->setTransform(strokesGroup->transform());
strokesGroup->addToGroup(polygonItem); strokesGroup->addToGroup(polygonItem);
} }
}else{ }else{
@ -510,6 +512,7 @@ UBGraphicsScene* UBSvgSubsetAdaptor::UBSvgSubsetReader::loadScene()
if(eDrawingMode_Vector == dc->drawingMode()){ if(eDrawingMode_Vector == dc->drawingMode()){
if(strokesGroup){ if(strokesGroup){
polygonItem->setTransform(strokesGroup->transform());
strokesGroup->addToGroup(polygonItem); strokesGroup->addToGroup(polygonItem);
} }
}else{ }else{
@ -838,6 +841,7 @@ UBGraphicsScene* UBSvgSubsetAdaptor::UBSvgSubsetReader::loadScene()
{ {
if(strokesGroup && scene){ if(strokesGroup && scene){
scene->addItem(strokesGroup); scene->addItem(strokesGroup);
//graphicsItemFromSvg(strokesGroup);
} }
if (annotationGroup) if (annotationGroup)

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