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45 lines
2.4 KiB
45 lines
2.4 KiB
#include "UBDesktopMarkerPalette.h"
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#include "core/UBApplication.h"
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#include "board/UBBoardController.h"
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#include "board/UBDrawingController.h"
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#include "gui/UBMainWindow.h"
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#include "gui/UBToolbarButtonGroup.h"
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UBDesktopMarkerPalette::UBDesktopMarkerPalette(QWidget *parent)
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: UBPropertyPalette(Qt::Horizontal, parent)
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{
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// Setup color choice widget
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QList<QAction *> colorActions;
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colorActions.append(UBApplication::mainWindow->actionColor0);
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colorActions.append(UBApplication::mainWindow->actionColor1);
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colorActions.append(UBApplication::mainWindow->actionColor2);
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colorActions.append(UBApplication::mainWindow->actionColor3);
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UBToolbarButtonGroup *colorChoice = new UBToolbarButtonGroup(UBApplication::mainWindow->boardToolBar, colorActions);
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colorChoice->displayText(false);
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//connect(colorChoice, SIGNAL(activated(int)), this, SLOT(UBApplication::boardController->setColorIndex(int)));
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connect(UBDrawingController::drawingController(), SIGNAL(colorIndexChanged(int)), colorChoice, SLOT(setCurrentIndex(int)));
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connect(UBDrawingController::drawingController(), SIGNAL(colorIndexChanged(int)), this, SLOT(close()));
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connect(UBDrawingController::drawingController(), SIGNAL(colorPaletteChanged()), colorChoice, SLOT(colorPaletteChanged()));
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connect(UBDrawingController::drawingController(), SIGNAL(colorPaletteChanged()), this, SLOT(close()));
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layout()->addWidget(colorChoice);
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// Setup line width choice widget
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QList<QAction *> lineWidthActions;
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lineWidthActions.append(UBApplication::mainWindow->actionLineSmall);
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lineWidthActions.append(UBApplication::mainWindow->actionLineMedium);
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lineWidthActions.append(UBApplication::mainWindow->actionLineLarge);
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UBToolbarButtonGroup *lineWidthChoice = new UBToolbarButtonGroup(UBApplication::mainWindow->boardToolBar, lineWidthActions);
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lineWidthChoice->displayText(false);
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connect(lineWidthChoice, SIGNAL(activated(int)), UBDrawingController::drawingController(), SLOT(setLineWidthIndex(int)));
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connect(lineWidthChoice, SIGNAL(activated(int)), this, SLOT(close()));
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connect(UBDrawingController::drawingController(), SIGNAL(lineWidthIndexChanged(int)), lineWidthChoice, SLOT(setCurrentIndex(int)));
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connect(UBDrawingController::drawingController(), SIGNAL(lineWidthIndexChanged(int)), this, SLOT(close()));
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layout()->addWidget(lineWidthChoice);
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}
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