instanciate frame on demand

preferencesAboutTextFull
Claudio Valerio 12 years ago
parent 7c45b59315
commit 3be48374dc
  1. 16
      src/adaptors/UBSvgSubsetAdaptor.cpp
  2. 142
      src/domain/UBGraphicsItemDelegate.cpp
  3. 1
      src/domain/UBGraphicsItemDelegate.h

@ -384,6 +384,8 @@ UBSvgSubsetAdaptor::UBSvgSubsetReader::UBSvgSubsetReader(UBDocumentProxy* pProxy
UBGraphicsScene* UBSvgSubsetAdaptor::UBSvgSubsetReader::loadScene()
{
qDebug() << "loadScene() : starting reading...";
QTime time;
time.start();
mScene = 0;
UBGraphicsWidgetItem *currentWidget = 0;
@ -992,6 +994,7 @@ UBGraphicsScene* UBSvgSubsetAdaptor::UBSvgSubsetReader::loadScene()
mScene->enableUndoRedoStack();
qDebug() << "loadScene() : created scene and read file";
qDebug() << "spent milliseconds: " << time.elapsed();
return mScene;
}
@ -1003,7 +1006,6 @@ UBGraphicsGroupContainerItem* UBSvgSubsetAdaptor::UBSvgSubsetReader::readGroup()
QString id = mXmlReader.attributes().value(aId).toString();
id = id.mid(1,id.length()-2);
qDebug() << id;
bool shouldSkipSubElements = false;
if(mStrokesList.contains(id))
shouldSkipSubElements = true;
@ -1667,6 +1669,18 @@ UBGraphicsPolygonItem* UBSvgSubsetAdaptor::UBSvgSubsetReader::polygonItemFromPol
if (!svgPoints.isNull())
{
// int lenght = strlen(svgPoints.toUtf8().constData()) + 1;
// char pippo[lenght];
// memcpy(pippo,svgPoints.toUtf8().constData(),lenght);
// char* localPosition = (char*) &pippo[0];
// do{
// float x = atof(localPosition);
// localPosition = strchr(localPosition,',') + 1;
// float y = atof(localPosition);
// localPosition = strchrnul(localPosition,' ');
// polygon << QPointF(x,y);
// }while(localPosition - pippo > lenght - 5);
QStringList ts = svgPoints.toString().split(QLatin1Char(' '),
QString::SkipEmptyParts);

@ -179,67 +179,114 @@ UBGraphicsItemDelegate::UBGraphicsItemDelegate(QGraphicsItem* pDelegated, QObjec
void UBGraphicsItemDelegate::init()
{
// if (mToolBarUsed)
// mToolBarItem = new UBGraphicsToolBarItem(mDelegated);
// mFrame = new UBGraphicsDelegateFrame(this, QRectF(0, 0, 0, 0), mFrameWidth, mRespectRatio);
// mFrame->hide();
// mFrame->setFlag(QGraphicsItem::ItemIsSelectable, true);
// mDeleteButton = new DelegateButton(":/images/close.svg", mDelegated, mFrame, Qt::TopLeftSection);
// mButtons << mDeleteButton;
// connect(mDeleteButton, SIGNAL(clicked()), this, SLOT(remove()));
// if (canDuplicate()){
// mDuplicateButton = new DelegateButton(":/images/duplicate.svg", mDelegated, mFrame, Qt::TopLeftSection);
// connect(mDuplicateButton, SIGNAL(clicked(bool)), this, SLOT(duplicate()));
// mButtons << mDuplicateButton;
// }
// mMenuButton = new DelegateButton(":/images/menu.svg", mDelegated, mFrame, Qt::TopLeftSection);
// connect(mMenuButton, SIGNAL(clicked()), this, SLOT(showMenu()));
// mButtons << mMenuButton;
// mZOrderUpButton = new DelegateButton(":/images/z_layer_up.svg", mDelegated, mFrame, Qt::BottomLeftSection);
// mZOrderUpButton->setShowProgressIndicator(true);
// connect(mZOrderUpButton, SIGNAL(clicked()), this, SLOT(increaseZLevelUp()));
// connect(mZOrderUpButton, SIGNAL(longClicked()), this, SLOT(increaseZlevelTop()));
// mButtons << mZOrderUpButton;
// mZOrderDownButton = new DelegateButton(":/images/z_layer_down.svg", mDelegated, mFrame, Qt::BottomLeftSection);
// mZOrderDownButton->setShowProgressIndicator(true);
// connect(mZOrderDownButton, SIGNAL(clicked()), this, SLOT(increaseZLevelDown()));
// connect(mZOrderDownButton, SIGNAL(longClicked()), this, SLOT(increaseZlevelBottom()));
// mButtons << mZOrderDownButton;
// buildButtons();
// foreach(DelegateButton* button, mButtons)
// {
// if (button->getSection() != Qt::TitleBarArea)
// {
// button->hide();
// button->setFlag(QGraphicsItem::ItemIsSelectable, true);
// }
// }
// //Wrapper function. Use it to set correct data() to QGraphicsItem as well
// setFlippable(false);
// setRotatable(false);
}
UBGraphicsItemDelegate::~UBGraphicsItemDelegate()
{
if (UBApplication::boardController)
disconnect(UBApplication::boardController, SIGNAL(zoomChanged(qreal)), this, SLOT(onZoomChanged()));
// do not release mMimeData.
// the mMimeData is owned by QDrag since the setMimeData call as specified in the documentation
}
void UBGraphicsItemDelegate::decorate()
{
if (mToolBarUsed)
mToolBarItem = new UBGraphicsToolBarItem(mDelegated);
mFrame = new UBGraphicsDelegateFrame(this, QRectF(0, 0, 0, 0), mFrameWidth, mRespectRatio);
mFrame->hide();
mFrame->setFlag(QGraphicsItem::ItemIsSelectable, true);
mDeleteButton = new DelegateButton(":/images/close.svg", mDelegated, mFrame, Qt::TopLeftSection);
mButtons << mDeleteButton;
connect(mDeleteButton, SIGNAL(clicked()), this, SLOT(remove()));
if (canDuplicate()){
mDuplicateButton = new DelegateButton(":/images/duplicate.svg", mDelegated, mFrame, Qt::TopLeftSection);
connect(mDuplicateButton, SIGNAL(clicked(bool)), this, SLOT(duplicate()));
mButtons << mDuplicateButton;
}
mMenuButton = new DelegateButton(":/images/menu.svg", mDelegated, mFrame, Qt::TopLeftSection);
connect(mMenuButton, SIGNAL(clicked()), this, SLOT(showMenu()));
mButtons << mMenuButton;
if(!mFrame){
mFrame = new UBGraphicsDelegateFrame(this, QRectF(0, 0, 0, 0), mFrameWidth, mRespectRatio);
mFrame->hide();
mFrame->setFlag(QGraphicsItem::ItemIsSelectable, true);
mDeleteButton = new DelegateButton(":/images/close.svg", mDelegated, mFrame, Qt::TopLeftSection);
mButtons << mDeleteButton;
connect(mDeleteButton, SIGNAL(clicked()), this, SLOT(remove()));
if (canDuplicate()){
mDuplicateButton = new DelegateButton(":/images/duplicate.svg", mDelegated, mFrame, Qt::TopLeftSection);
connect(mDuplicateButton, SIGNAL(clicked(bool)), this, SLOT(duplicate()));
mButtons << mDuplicateButton;
}
mMenuButton = new DelegateButton(":/images/menu.svg", mDelegated, mFrame, Qt::TopLeftSection);
connect(mMenuButton, SIGNAL(clicked()), this, SLOT(showMenu()));
mButtons << mMenuButton;
mZOrderUpButton = new DelegateButton(":/images/z_layer_up.svg", mDelegated, mFrame, Qt::BottomLeftSection);
mZOrderUpButton->setShowProgressIndicator(true);
connect(mZOrderUpButton, SIGNAL(clicked()), this, SLOT(increaseZLevelUp()));
connect(mZOrderUpButton, SIGNAL(longClicked()), this, SLOT(increaseZlevelTop()));
mButtons << mZOrderUpButton;
mZOrderUpButton = new DelegateButton(":/images/z_layer_up.svg", mDelegated, mFrame, Qt::BottomLeftSection);
mZOrderUpButton->setShowProgressIndicator(true);
connect(mZOrderUpButton, SIGNAL(clicked()), this, SLOT(increaseZLevelUp()));
connect(mZOrderUpButton, SIGNAL(longClicked()), this, SLOT(increaseZlevelTop()));
mButtons << mZOrderUpButton;
mZOrderDownButton = new DelegateButton(":/images/z_layer_down.svg", mDelegated, mFrame, Qt::BottomLeftSection);
mZOrderDownButton->setShowProgressIndicator(true);
connect(mZOrderDownButton, SIGNAL(clicked()), this, SLOT(increaseZLevelDown()));
connect(mZOrderDownButton, SIGNAL(longClicked()), this, SLOT(increaseZlevelBottom()));
mButtons << mZOrderDownButton;
mZOrderDownButton = new DelegateButton(":/images/z_layer_down.svg", mDelegated, mFrame, Qt::BottomLeftSection);
mZOrderDownButton->setShowProgressIndicator(true);
connect(mZOrderDownButton, SIGNAL(clicked()), this, SLOT(increaseZLevelDown()));
connect(mZOrderDownButton, SIGNAL(longClicked()), this, SLOT(increaseZlevelBottom()));
mButtons << mZOrderDownButton;
buildButtons();
buildButtons();
foreach(DelegateButton* button, mButtons)
{
if (button->getSection() != Qt::TitleBarArea)
foreach(DelegateButton* button, mButtons)
{
button->hide();
button->setFlag(QGraphicsItem::ItemIsSelectable, true);
if (button->getSection() != Qt::TitleBarArea)
{
button->hide();
button->setFlag(QGraphicsItem::ItemIsSelectable, true);
}
}
}
//Wrapper function. Use it to set correct data() to QGraphicsItem as well
setFlippable(false);
setRotatable(false);
}
UBGraphicsItemDelegate::~UBGraphicsItemDelegate()
{
if (UBApplication::boardController)
disconnect(UBApplication::boardController, SIGNAL(zoomChanged(qreal)), this, SLOT(onZoomChanged()));
// do not release mMimeData.
// the mMimeData is owned by QDrag since the setMimeData call as specified in the documentation
}
QVariant UBGraphicsItemDelegate::itemChange(QGraphicsItem::GraphicsItemChange change, const QVariant &value)
{
if(change == QGraphicsItem::ItemChildAddedChange){
}else if (change == QGraphicsItem::ItemSelectedHasChanged) {
if (change == QGraphicsItem::ItemSelectedHasChanged) {
bool ok;
bool selected = value.toUInt(&ok);
if (ok) {
@ -687,6 +734,7 @@ bool UBGraphicsItemDelegate::isFlippable()
void UBGraphicsItemDelegate::updateFrame()
{
decorate();
if (mFrame && !mFrame->scene() && mDelegated->scene())
{
mDelegated->scene()->addItem(mFrame);

@ -319,6 +319,7 @@ protected slots:
virtual void gotoContentSource();
private:
void decorate();
void updateFrame();
void updateButtons(bool showUpdated = false);
inline void showHideRecurs(const QVariant &pShow, QGraphicsItem *pItem);

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