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OpenBoard/src/tools/UBGraphicsTriangle.cpp

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16 KiB

#include <QGraphicsPolygonItem>
#include <QPolygonF>
#include "tools/UBGraphicsTriangle.h"
#include "core/UBApplication.h"
#include "board/UBBoardController.h"
#include "board/UBDrawingController.h"
#include "domain/UBGraphicsScene.h"
#include "core/memcheck.h"
const QRect UBGraphicsTriangle::sDefaultRect = QRect(0, 0, 800, 400);
const UBGraphicsTriangle::UBGraphicsTriangleOrientation UBGraphicsTriangle::sDefaultOrientation =
UBGraphicsTriangle::BottomLeft;
UBGraphicsTriangle::UBGraphicsTriangle()
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: QGraphicsPolygonItem()
, UBAbstractDrawRuler()
, mResizing1(false)
, mResizing2(false)
, mRotating(false)
{
setRect(sDefaultRect, sDefaultOrientation);
create(*this);
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mHFlipSvgItem = new QGraphicsSvgItem(":/images/hflipTool.svg", this);
mHFlipSvgItem->setVisible(false);
mHFlipSvgItem->setData(UBGraphicsItemData::ItemLayerType, QVariant(UBItemLayerType::Control));
mVFlipSvgItem = new QGraphicsSvgItem(":/images/vflipTool.svg", this);
mVFlipSvgItem->setVisible(false);
mVFlipSvgItem->setData(UBGraphicsItemData::ItemLayerType, QVariant(UBItemLayerType::Control));
mRotateSvgItem = new QGraphicsSvgItem(":/images/rotateTool.svg", this);
mRotateSvgItem->setVisible(false);
mRotateSvgItem->setData(UBGraphicsItemData::ItemLayerType, QVariant(UBItemLayerType::Control));
//updateResizeCursor();
}
UBGraphicsTriangle::~UBGraphicsTriangle()
{
}
UBItem* UBGraphicsTriangle::deepCopy(void) const
{
UBGraphicsTriangle* copy = new UBGraphicsTriangle();
copy->setPos(this->pos());
copy->setPolygon(this->polygon());
copy->setZValue(this->zValue());
copy->setTransform(this->transform());
// TODO UB 4.7 ... complete all members ?
return copy;
}
void UBGraphicsTriangle::setRect(qreal x, qreal y, qreal w, qreal h, UBGraphicsTriangleOrientation orientation)
{
QPolygonF polygon;
polygon << QPointF(x, y) << QPoint(x, y + h) << QPoint(x+w, y + h) << QPoint(x, y);
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setPolygon(polygon);
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setOrientation(orientation);
}
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void UBGraphicsTriangle::setOrientation(UBGraphicsTriangleOrientation orientation)
{
mOrientation = orientation;
QTransform t;
switch(orientation)
{
case BottomLeft:
t.setMatrix(1, 0, 0, 0, 1, 0, 0, 0, 1);
break;
case BottomRight:
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t.setMatrix(-1, 0, 0, 0, 1, 0, boundingRect().right(), 0, 1);
break;
case TopLeft:
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t.setMatrix(1, 0, 0, 0, -1, 0, 0, boundingRect().bottom(), 1);
break;
case TopRight:
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t.setMatrix(-1, 0, 0, 0, -1, 0, boundingRect().right(), boundingRect().bottom(), 1);
break;
}
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setTransform(t, true);
}
UBGraphicsScene* UBGraphicsTriangle::scene() const
{
return static_cast<UBGraphicsScene*>(QGraphicsPolygonItem::scene());
}
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void UBGraphicsTriangle::paint(QPainter *painter, const QStyleOptionGraphicsItem *, QWidget *)
{
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QPointF A1(rect().x(), rect().y());
QPointF B1(rect().x(), rect().y() + rect().height());
QPointF C1(rect().x() + rect().width(), rect().y() + rect().height());
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qreal C = sqrt(rect().width() * rect().width() + rect().height() * rect().height());
qreal L = (C * d + rect().width() * d)/ rect().height();
qreal K = (C * d + rect().height() * d)/ rect().width();
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qreal W1 = rect().height() * d / C;
qreal H1 = rect().width() * d / C;
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QPointF A2(rect().x() + d, rect().y() + K);
QPointF B2(rect().x() + d, rect().y() + rect().height() - d);
QPointF C2(rect().x() + rect().width() - L, rect().y() + rect().height() - d);
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QPoint CC(rect().x() + rect().width() - L + W1,
rect().y() + rect().height() - d - H1);
painter->setPen(Qt::NoPen);
QPolygonF polygon;
QLinearGradient gradient1(QPointF(A1.x(), 0), QPointF(A2.x(), 0));
gradient1.setColorAt(0, edgeFillColor());
gradient1.setColorAt(1, middleFillColor());
painter->setBrush(gradient1);
polygon << A1 << A2 << B2 << B1;
painter->drawPolygon(polygon);
polygon.clear();
QLinearGradient gradient2(QPointF(0, B1.y()), QPointF(0, B2.y()));
gradient2.setColorAt(0, edgeFillColor());
gradient2.setColorAt(1, middleFillColor());
painter->setBrush(gradient2);
polygon << B1 << B2 << C2 << C1;
painter->drawPolygon(polygon);
polygon.clear();
QLinearGradient gradient3(CC, C2);
gradient3.setColorAt(0, edgeFillColor());
gradient3.setColorAt(1, middleFillColor());
painter->setBrush(gradient3);
polygon << C1 << C2 << A2 << A1;
painter->drawPolygon(polygon);
polygon.clear();
painter->setBrush(Qt::NoBrush);
painter->setPen(drawColor());
polygon << A1 << B1 << C1;
painter->drawPolygon(polygon);
polygon.clear();
polygon << A2 << B2 << C2;
painter->drawPolygon(polygon);
paintGraduations(painter);
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mAntiScaleRatio = 1 / (UBApplication::boardController->systemScaleFactor() * UBApplication::boardController->currentZoom());
QTransform antiScaleTransform;
antiScaleTransform.scale(mAntiScaleRatio, mAntiScaleRatio);
mCloseSvgItem->setTransform(antiScaleTransform);
mHFlipSvgItem->setTransform(antiScaleTransform);
mVFlipSvgItem->setTransform(antiScaleTransform);
mRotateSvgItem->setTransform(antiScaleTransform);
mCloseSvgItem->setPos(closeButtonRect().topLeft());
mHFlipSvgItem->setPos(hFlipRect().topLeft());
mVFlipSvgItem->setPos(vFlipRect().topLeft());
mRotateSvgItem->setPos(rotateRect().topLeft());
if (mShowButtons || mResizing1 || mResizing2)
{
painter->setBrush(QColor(0, 0, 0));
if (mShowButtons || mResizing1)
painter->drawPolygon(resize1Polygon());
if (mShowButtons || mResizing2)
painter->drawPolygon(resize2Polygon());
}
}
void UBGraphicsTriangle::paintGraduations(QPainter *painter)
{
const int centimeterGraduationHeight = 15;
const int halfCentimeterGraduationHeight = 10;
const int millimeterGraduationHeight = 5;
const int millimetersPerCentimeter = 10;
const int millimetersPerHalfCentimeter = 5;
painter->save();
painter->setFont(font());
QFontMetricsF fontMetrics(painter->font());
for (int millimeters = 0; millimeters < (rect().width() - sLeftEdgeMargin - sRoundingRadius) / sPixelsPerMillimeter; millimeters++)
{
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int graduationX = rotationCenter().x() + sPixelsPerMillimeter * millimeters;
int graduationHeight = (0 == millimeters % millimetersPerCentimeter) ?
centimeterGraduationHeight :
((0 == millimeters % millimetersPerHalfCentimeter) ?
halfCentimeterGraduationHeight : millimeterGraduationHeight);
// Check that grad. line inside triangle
qreal lineY = rect().bottom() - rect().height()/rect().width()*(rect().width() - graduationX);
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if (lineY >= rotationCenter().y() + rect().height() - graduationHeight)
break;
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painter->drawLine(QLine(graduationX, rotationCenter().y(), graduationX, rotationCenter().y() - graduationHeight));
if (0 == millimeters % millimetersPerCentimeter)
{
QString text = QString("%1").arg((int)(millimeters / millimetersPerCentimeter));
int textXRight = graduationX + fontMetrics.width(text) / 2;
qreal textWidth = fontMetrics.width(text);
qreal textHeight = fontMetrics.tightBoundingRect(text).height() + 5;
int textY = rect().bottom() - 5 - centimeterGraduationHeight - textHeight;
lineY = rect().bottom() - rect().height()/rect().width()*(rect().width() - textXRight);
if (textXRight < rect().right()
&& lineY < textY)
{
painter->drawText(
QRectF(graduationX - textWidth / 2,
textY, textWidth, textHeight),
Qt::AlignVCenter, text);
}
}
}
painter->restore();
}
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void UBGraphicsTriangle::rotateAroundCenter(qreal angle)
{
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QTransform transform;
transform.translate(rotationCenter().x(), rotationCenter().y());
transform.rotate(angle);
transform.translate(- rotationCenter().x(), - rotationCenter().y());
setTransform(transform, true);
}
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QPointF UBGraphicsTriangle::rotationCenter() const
{
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return QPointF(rect().x() + sLeftEdgeMargin , rect().bottom());
}
QRectF UBGraphicsTriangle::closeButtonRect() const
{
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return QRectF(rect().x() + d - mCloseSvgItem->boundingRect().width() - 5,
rect().bottom() - d - mCloseSvgItem->boundingRect().height() - 5,
mCloseSvgItem->boundingRect().width(),
mCloseSvgItem->boundingRect().height());
}
QPolygonF UBGraphicsTriangle::resize1Polygon() const
{
qreal C = sqrt(rect().width() * rect().width() + rect().height() * rect().height());
QPolygonF p;
QPointF P1(rect().right() - sArrowLength, rect().bottom());
QPointF P2(rect().right() - sArrowLength * rect().width() / C,
rect().bottom() - sArrowLength * rect().height() / C );
p << QPointF(rect().right(), rect().bottom()) << P1 << P2;
return p;
}
QPolygonF UBGraphicsTriangle::resize2Polygon() const
{
qreal C = sqrt(rect().width() * rect().width() + rect().height() * rect().height());
QPolygonF p;
QPointF P1(rect().left(), rect().top() + sArrowLength);
QPointF P2(rect().left() + sArrowLength * rect().width() / C,
rect().top() + sArrowLength * rect().height() / C );
p << QPointF(rect().left(), rect().top()) << P1 << P2;
return p;
}
QRectF UBGraphicsTriangle::hFlipRect() const
{
return QRectF(rect().x() + d - mHFlipSvgItem->boundingRect().width() - 5,
rect().bottom() - d - mCloseSvgItem->boundingRect().height() - mVFlipSvgItem->boundingRect().height() -
mVFlipSvgItem->boundingRect().height() - 15,
mHFlipSvgItem->boundingRect().width(),
mHFlipSvgItem->boundingRect().height());
}
QRectF UBGraphicsTriangle::vFlipRect() const
{
return QRectF(rect().x() + d - mVFlipSvgItem->boundingRect().width() - 5,
rect().bottom() - d - mCloseSvgItem->boundingRect().height() - mVFlipSvgItem->boundingRect().height() - 10,
mVFlipSvgItem->boundingRect().width(),
mVFlipSvgItem->boundingRect().height());
}
QRectF UBGraphicsTriangle::rotateRect() const
{
QPointF A1(rect().x(), rect().y());
QPointF B1(rect().x(), rect().y() + rect().height());
QPointF C1(rect().x() + rect().width(), rect().y() + rect().height());
qreal C = sqrt(rect().width() * rect().width() + rect().height() * rect().height());
qreal L = (C * d + rect().width() * d)/ rect().height();
QPointF C2(rect().x() + rect().width() - L, rect().y() + rect().height() - d);
return QRectF(C2 + QPointF(20, 5), QSizeF(mRotateSvgItem->boundingRect().size()));
}
QCursor UBGraphicsTriangle::moveResizeCursor() const
{
return Qt::OpenHandCursor;
}
QCursor UBGraphicsTriangle::flipCursor() const
{
return Qt::ArrowCursor;
}
void UBGraphicsTriangle::mousePressEvent(QGraphicsSceneMouseEvent *event)
{
if (resize1Polygon().containsPoint(event->pos().toPoint(), Qt::OddEvenFill))
{
mResizing1 = true;
event->accept();
}
else if (resize2Polygon().containsPoint(event->pos().toPoint(), Qt::OddEvenFill))
{
mResizing2 = true;
event->accept();
}
else if(rotateRect().contains(event->pos()))
{
mRotating = true;
event->accept();
}
else
{
QGraphicsItem::mousePressEvent(event);
}
mShowButtons = false;
mCloseSvgItem->setVisible(false);
mHFlipSvgItem->setVisible(false);
mVFlipSvgItem->setVisible(false);
mRotateSvgItem->setVisible(mRotating);
update();
}
void UBGraphicsTriangle::mouseMoveEvent(QGraphicsSceneMouseEvent *event)
{
if (!mResizing1 && !mResizing2 && !mRotating)
{
QGraphicsItem::mouseMoveEvent(event);
}
else
{
if (mResizing1)
{
QPointF delta = event->pos() - event->lastPos();
if (rect().width() + delta.x() < sMinWidth)
delta.setX(sMinWidth - rect().width());
if (mOrientation == TopLeft || mOrientation == BottomLeft)
{
setRect(QRectF(
rect().topLeft(),
QSizeF(rect().width() + delta.x(),
rect().height())),
mOrientation);
}
else
{
setRect(
rect().left() - delta.x(),
rect().top(),
rect().width() + delta.x(),
rect().height(),
mOrientation
);
}
}
if (mResizing2)
{
QPointF delta = event->pos() - event->lastPos();
if (rect().height() + delta.y() < sMinHeight)
delta.setY(sMinHeight - rect().height());
qDebug() << delta;
setRect(QRect(
rect().left(),
rect().top() + delta.y(),
rect().width(),
rect().height() - delta.y()),
mOrientation);
}
if (mRotating)
{
QLineF currentLine(rotationCenter(), event->pos());
QLineF lastLine(rotationCenter(), event->lastPos());
rotateAroundCenter(currentLine.angleTo(lastLine));
}
event->accept();
}
}
void UBGraphicsTriangle::mouseReleaseEvent(QGraphicsSceneMouseEvent *event)
{
if (mResizing1 || mResizing2 || mRotating)
{
mResizing1 = false;
mResizing2 = false;
mRotating = false;
event->accept();
}
else if (closeButtonRect().contains(event->pos()))
{
hide();
emit hidden();
event->accept();
}
else if (hFlipRect().contains(event->pos()))
{
switch(mOrientation)
{
case BottomLeft:
setOrientation(BottomRight);
break;
case BottomRight:
setOrientation(BottomLeft);
break;
case TopLeft:
setOrientation(TopRight);
break;
case TopRight:
setOrientation(TopLeft);
break;
}
}
else if (vFlipRect().contains(event->pos()))
{
switch(mOrientation)
{
case BottomLeft:
setOrientation(TopLeft);
break;
case BottomRight:
setOrientation(TopRight);
break;
case TopLeft:
setOrientation(BottomLeft);
break;
case TopRight:
setOrientation(BottomRight);
break;
}
}
else
{
QGraphicsItem::mouseReleaseEvent(event);
}
mShowButtons = true;
update();
if (scene())
scene()->setModified(true);
}
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void UBGraphicsTriangle::hoverEnterEvent(QGraphicsSceneHoverEvent *event)
{
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UBStylusTool::Enum currentTool = (UBStylusTool::Enum)UBDrawingController::drawingController ()->stylusTool ();
if (currentTool == UBStylusTool::Selector)
{
mCloseSvgItem->setParentItem(this);
mShowButtons = true;
mCloseSvgItem->setVisible(true);
mHFlipSvgItem->setVisible(true);
mVFlipSvgItem->setVisible(true);
mRotateSvgItem->setVisible(true);
if (resize1Polygon().containsPoint(event->pos().toPoint(), Qt::OddEvenFill) ||
resize2Polygon().containsPoint(event->pos().toPoint(), Qt::OddEvenFill))
setCursor(moveResizeCursor());
else if (closeButtonRect().contains(event->pos()))
setCursor(closeCursor());
else if (hFlipRect().contains(event->pos())
|| vFlipRect().contains(event->pos()))
setCursor(flipCursor());
else if (rotateRect().contains(event->pos()))
setCursor(rotateCursor());
else
setCursor(moveCursor());
event->accept();
update();
}
}
void UBGraphicsTriangle::hoverLeaveEvent(QGraphicsSceneHoverEvent *event)
{
mShowButtons = false;
setCursor(Qt::ArrowCursor);
mCloseSvgItem->setVisible(false);
mVFlipSvgItem->setVisible(false);
mHFlipSvgItem->setVisible(false);
mRotateSvgItem->setVisible(false);
event->accept();
update();
}
void UBGraphicsTriangle::hoverMoveEvent(QGraphicsSceneHoverEvent *event)
{
UBStylusTool::Enum currentTool = (UBStylusTool::Enum)UBDrawingController::drawingController ()->stylusTool ();
if (currentTool == UBStylusTool::Selector)
{
mCloseSvgItem->setVisible(mShowButtons);
mVFlipSvgItem->setVisible(mShowButtons);
mHFlipSvgItem->setVisible(mShowButtons);
mRotateSvgItem->setVisible(mShowButtons);
if (resize1Polygon().containsPoint(event->pos().toPoint(), Qt::OddEvenFill) ||
resize2Polygon().containsPoint(event->pos().toPoint(), Qt::OddEvenFill))
setCursor(moveResizeCursor());
else if (closeButtonRect().contains(event->pos()))
setCursor(closeCursor());
else if (hFlipRect().contains(event->pos())
|| vFlipRect().contains(event->pos()))
setCursor(flipCursor());
else if (rotateRect().contains(event->pos()))
setCursor(rotateCursor());
else
setCursor(moveCursor());
event->accept();
}
}