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@ -802,6 +802,7 @@ void UBGraphicsTriangle::hoverLeaveEvent(QGraphicsSceneHoverEvent *event) |
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mVFlipSvgItem->setVisible(false); |
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mVFlipSvgItem->setVisible(false); |
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mHFlipSvgItem->setVisible(false); |
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mHFlipSvgItem->setVisible(false); |
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mRotateSvgItem->setVisible(false); |
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mRotateSvgItem->setVisible(false); |
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UBDrawingController::drawingController()->mActiveRuler = NULL; |
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event->accept(); |
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event->accept(); |
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update(); |
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update(); |
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} |
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} |
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@ -824,21 +825,20 @@ void UBGraphicsTriangle::hoverMoveEvent(QGraphicsSceneHoverEvent *event) |
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else if (closeButtonRect().contains(event->pos())) |
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else if (closeButtonRect().contains(event->pos())) |
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setCursor(closeCursor()); |
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setCursor(closeCursor()); |
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else if (hFlipRect().contains(event->pos()) |
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else if (hFlipRect().contains(event->pos()) |
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|| vFlipRect().contains(event->pos())) |
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|| vFlipRect().contains(event->pos())) |
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setCursor(flipCursor()); |
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setCursor(flipCursor()); |
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else if (rotateRect().contains(event->pos())) |
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else if (rotateRect().contains(event->pos())) |
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setCursor(rotateCursor()); |
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setCursor(rotateCursor()); |
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else |
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else |
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setCursor(moveCursor()); |
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setCursor(moveCursor()); |
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event->accept(); |
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} else if (UBDrawingController::drawingController()->isDrawingTool()) { |
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event->accept(); |
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event->accept(); |
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} |
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} |
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} |
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} |
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void UBGraphicsTriangle::StartLine(const QPointF &scenePos, qreal width) |
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void UBGraphicsTriangle::StartLine(const QPointF &scenePos, qreal width) |
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{ |
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{ |
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qDebug() << "morientation" << mOrientation; |
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//qDebug() << "triangle rect()" << rect();
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QPointF itemPos = mapFromScene(scenePos); |
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QPointF itemPos = mapFromScene(scenePos); |
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qreal y; |
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qreal y; |
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